NPR notes the increasing trend of storytelling in gaming:
In Gaming, A Shift From Enemies To EmotionsA generation has grown up with video games – and video games are growing up, too. Developers are using the medium to tell sophisticated, emotionally complex stories. Take, for example, the game Gone Home. At first, it feels like a first-person shooter: It’s set in an isolated house in the woods; the player walks down dark hallways as a thunderstorm rages outside.