Attraction sample- “The Magic School Bus: Magnificent Monarchs”, Part I
by virtualbri on 14 Feb, 2014 - 0 comments
As a writing exercise, I wanted to create a moderate throughput dark ride, with medium-level technical requirements, not based on existing IP, where the trope of “something goes horribly wrong” isn’t he driving force behind the events of the ride.
A C-ticket family attraction with a wide appeal.
Games for Impact–Can games positivity affect society? And how can you help?
by virtualbri on 04 Feb, 2014 - 0 comments
Can games, “be entertaining, engaging, and also something more: educational, enlightening, and perhaps even designed to motivate action”?
We know so, but now even the White House thinks so.
L.H.S. Bikeshed–Part II
by virtualbri on 01 Feb, 2014 - 0 comments
What makes this project even more amazing, is that they’ve open-sourced all the code for it at GitHub.
The project uses Unity, with Blender for asset generation, and controls Arduino hardware.
L.H.S. Bikeshed–Spaceship sim in a motorhome
by virtualbri on 29 Jan, 2014 - 1 comment
A spaceship LARP sim built into a camper. All actual hardware components, built by “amateurs”, two GMs running the sim. Described as part BSG Raptor, part Trek shuttle, part Starbug. Had me sold just on that description alone.
Not sure I’d ever leave it.