Games for Impact–Can games positivity affect society? And how can you help?
by virtualbri on 04 Feb, 2014 - 0 comments
Can games, “be entertaining, engaging, and also something more: educational, enlightening, and perhaps even designed to motivate action”?
We know so, but now even the White House thinks so.
L.H.S. Bikeshed–Part II
by virtualbri on 01 Feb, 2014 - 0 comments
What makes this project even more amazing, is that they’ve open-sourced all the code for it at GitHub.
The project uses Unity, with Blender for asset generation, and controls Arduino hardware.
L.H.S. Bikeshed–Spaceship sim in a motorhome
by virtualbri on 29 Jan, 2014 - 1 comment
A spaceship LARP sim built into a camper. All actual hardware components, built by “amateurs”, two GMs running the sim. Described as part BSG Raptor, part Trek shuttle, part Starbug. Had me sold just on that description alone.
Not sure I’d ever leave it.
You Should Know That Voice
by virtualbri on 23 Jan, 2014 - 0 comments
John DiMaggio and his team have written a love letter to his industry, in the wonderful documentary I Know That Voice.
Tuition Costs & Gov. Support via The Atlantic
by virtualbri on 12 Jan, 2014 - 0 comments
RE: Futureproofing and R&D:
Undergrad tuition across the US is $62.6 Billion dollars, and the government spends $69 on tax breaks and grants.
The Atlantic makes a strong argument that we should just give that money straight to the schools, and drop tuition costs dramatically.
Dave Cobb’s “Cosplay Colonists”
by virtualbri on 02 Jan, 2014 - 0 comments
My friend David C. Cobb just put up the talk he gave at SATE (a conference on Storytelling, Architecture, Technology and Experience I was lucky enough to go to) in October. It’s smart stuff, well worth *any* creative persons’ read.